GROWING BROKE
The cat-bot sometimes has a mind of its own. We’re not quite sure how. It likes ruining your stuff, from littering your plants to buying an unnecessary amount of seeds and making you lose money, or if you're lucky enough it might just help you. It's a cat after all, and we all know that these felines are full of mischief and always have something up their furry sleeves.

DESIGN CHALLENGE (Game Jam)
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Create a compelling game in 48 hours as a first-time jammer.
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Learn to use tools to create pixel art and animations.
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Design mechanism of out of control in a farming sim.
TEAM SIZE
Five jammer focusing on different part (design/programming/art/music)
DEVELOPMENT DURATION
48 hours (2020)
TOOLS
Unity/C#/Aseprite/Trello
MY ROLE
(Game Designer/Artist)
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Created game art including characters, plants, environment, items.
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Animated art asset for gameplay mechanism.
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Organized the game design brainstorming.
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Design the core system of the normal/out-of-control farming loop.
SCREENSHOTS
GAMEPLAY DEMO VIDEO
DESIGN PROCESS
We used the Miro board as the brainstorming tool explored and choose the way to go. Then based on the prompt "out of control" I designed the robot out-out-control farming mechanism and the concept art that growing plants on a pinky outer planet.