DUEL
Only need one button, you can enjoy fighting games with friends. Duel is a hand-drawing-style fighting game with minimalistic oriental aesthetics. Players will play the roles of two samurai cats finding who is the best fighter in the drum beats and the shadow of the sword.

DESIGN CHALLENGE
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Create an intensive duel experience that only needs one button.
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Build immersive sound and visual aesthetics in eastern minimalism.
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Create a sense of samurai duel in the cat's version.
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Make a fighting game cute, humorous but competitive.
TEAM SIZE
Solo part-time
DEVELOPMENT DURATION
2 weeks (2021)
TOOLS
Unity/C#/Procreate
MY ROLE
(Game Designer/Programmer/Artist)
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Designed the one-button combat gameplay experience to simulate two cat samurai dueling in a hand-drawing cinematic scene.
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Coded combat mechanism, scoreboard, round switching, round texts, and camera change.
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Designed the minimalistic style fighting arena through SFX, environment, and character animations.
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Create the art and animation of two characters.
SCREENSHOTS
GAMEPLAY DEMO VIDEO
DESIGN PROCESS
An inclusive fighting game dream.
From an idea that makes the fighting games inclusive and casual to make a bigger gamer community can enjoy it. I designed this game from concept art to a playable game with a unique experience and aesthetics.